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To dev: When the player's main objective has been accomplished, will the full release feature an escape sequence? (possibly travelling back to the previous layers until you reach the starting point)

What do we all think the bottom left status symbols should be called? Afflictions? Maladies? Statuses? Or has Orsoniks made an official name? I'm asking for purposes of standardising the wiki.

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This game is excellent. I made it to 845m right after getting concussed by a stalactite, falling 30 blocks headfirst into barbed wire, getting mauled by an enemy, passing out for 30 seconds, and falling into a cave I couldn't climb out of. Wow!!!! It's just amazing.

I think the mental health aspect is good, but mechanically weird: might be better if using items took time instead of just having a chance to refuse, so that being depressed doesn't mean you just drag the thing three times faster :^)

while the controls are awkward at times, I do appreciate them a lot. Other than a few oversights (opening worn bags usually just throws them off of you since you need to right click them and they're outside of the inventory circle) it really adds a lot to the immersion; feels more like I actually am the little critter, rather than them just being a video game character

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Lost 12 hours to this, needs a save feature but past that its a good game.


Deepest I got was 800 meters and died to a chocolate bar.

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Hello! The itch client isn't detecting any compatible downloads for this game, which I think is because the download isn't tagged with a platform. Would you be willing to set the file's platform to make installing easier?

Saw this from a random challenge video and decided to give it a try. I really love the systems the game has so far! Learning how to survive was a interesting experience filled with a lot of brutal cold deaths to teach me lol, but it is fun and the style it goes for is nice too.

When mobile ( I saw this in YouTube and I'm super interested playing. {Thanks to neco} ) 

Viewing most recent comments 1 to 7 of 80 · Next page · Last page