A downloadable game for Windows

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Descend into the depths of the Target Planet's cave network to retrieve a critical piece of cargo, encountering many horrifying obstacles and problems on the way, to your character's dismay. Survival chances are near 0%—expect to die a lot along the way.

Caution and patience are greatly rewarded in the depths. Any mistake can spiral into an ugly, permanent death.

Play the tutorial before starting a run. It's good to understand some of the core mechanics before descending.

Translations are available! Language files are placed in the game's Data/Lang directory. The repo with them is located here. Note: Most translations aside from EN are unfinished, and not made by me.

Discord server

Original Soundtrack

NOTE: This is a demo of a prototype version - expect a lot of bugs and other issues. The working name is Scav Prototype, but the final game is planned to be named Casualties: Unknown.

This game contains scenes of violence, gore and depictions of depression and self harm.

Updated 4 days ago
StatusPrototype
PlatformsWindows
Rating
Rated 4.9 out of 5 stars
(637 total ratings)
AuthorOrsoniks
GenreSurvival
Tags2D, Dark, Furry, Perma Death, Physics, Pixel Art, Procedural Generation, Singleplayer, Violent

Download

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Click download now to get access to the following files:

ScavDemoV5PreTesting5.zip 270 MB
ScavDemoV4.1 266 MB

Development log

Comments

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Viewing most recent comments 1 to 40 of 852 · Next page · Last page
(-1)

Not sure if the dev(s?) are aware of this but the game leaks memory like crazy, RAM usage rises to 4-5 gigabytes within an hour

(-2)

He knows the value of RAM. I sympathize with you that you don't have enough of it.

how the fuck do i get the old playtest4 casualties unknow, i accidentaly corrupted it while trying to get multiplayer

(+1)

i could give you a copy of the v4 playtest

gimme

also i dont have discord, and cant use it in general, so be aware of that

(-1)

Write where to send it

discord: bezdarr.

(+5)

We need a real life expie plushie!

Agreed! :D

(+1)(-1)

Shut up and take my money!

(-1)

Hello just wondering if you can make the game playable on joiplay. I really want to know.

Hi, is the story complete in the pretest or should I wait ?

(+4)

Developer added happy eyes when happy, this is so cute!

When I saw this for the first time, I didn't understand it at first, but then I took off my New Year's hat and understood everything.

(1 edit)

Bug: In tutorial when i tried to threaten Dune, he's just disappered, damaged me once.

Edit: He's haven't disappered, he's teleported into 0 0 position

(+5)

Dear community members, I have a suggestion for you. Would anyone like to make a traveler's notebook for this game, like the one in Gravity Falls? Anyone with enough free time and a talent for drawing (I tried, but it didn't work out)

(1 edit) (+1)

sure but what should it be about

(+5)

I can imagine it being a series of tips and advice to survive in the game, like how to get as well equipped as possible in the start of new runs for example. Another idea is combining the tips and advice with a short story about the writer's descent into the cave network, something similar to the notes you can find in the drop capsules.

Personally, i might test a little bit with the last idea and see how it works, it seems quite simple to do.

(1 edit) (-1)

Putting together everything that happened (Wikipedia hand drawn)

(+1)

Btw, did you got hacked or why do you have "that" pfp?

yes

(2 edits) (+2)

is the game meant to spawn like this? 
the trader or chest also was cancelled out by the dropship

this is the base

(1 edit) (+13)

V5 Pretest 5 Changes

Official changelogs:

  • mini seasonal addition for the holidays
  • manual amputation and a new minigame for low mood
  • more crafting QoL and items
  • new unhappiness fx
  • ropes and a new climbing system
  • reworked console
  • dune traders
  • text distortion on brain damage
  • new plushies
  • stunning spiders via throwing
  • starting emergency flashlight and some ropes in the first 2 layers, to make the early game easier
  • nerf to placeable blocks in favor of placing down ropes
  • time limit per-layer
  • several bugfixes
  • a lot of other smaller features and bits of polish

--

Non-stated changelogs, credit @drak0nz for compiling a list of these:

- New moodles for sadness, sadness sfx/vfx change (new shader and distortion for sound)

- MP3 reworked to allow custom songs and selection, gives happiness 

- Unchipped will have barotrauma LOS vision, can toggle in settings

- Bandaging shrapnel will hurt ⁠

- Material pouch will be craftable ⁠⁠

- Selfharm minigame ⁠

- Crafting recipes for burger, soup , lighter, nutrient bar craft fixed

- Titanium armor / tools / weapons / multitool 

- Radline on the hud ⁠(chipped)

- New icon showing your bleeding is healing 

- "Lemonade"


This is likely the last mechanics update for a while -- updates after v505 will be in favour of new layers

(2 edits) (+1)

This updated page makes me wonder how long it'll take until someone uploads image assets to steamgriddb, as the game now has a proper title. Love the updated page btw.

i absolutely love the new theme for the page!

(1 edit) (+1)

Oh yeah, has anyone seen the new survivor type? I've seen a lot of them, but I still can't trade with anyone. Is anyone else having the same problem? I understand the tribute is probably paid in blood. Pressing the button does nothing, but when I return to the merchant, trade points magically appear, which can't be used to buy anything.

Should I delete the save folder to fix everything?

(1 edit) (+1)

Here's what I think about the new update (@##&&g $$##@h $&$#@@e &#j ##@$#@) but overall I like it

(+2)

This game just got updated. There is a way to move the save files from the pretesting4 to 5?.

(+1)

I think if you copy and paste the save file into the new folders save file location it could work, but I'm not sure were the files are stored

(+2)

aw, got my hopes up for an update. oh well, i can wait :)

(+2)

Boy do I have news for you

(+2)

Whats new with the update?

(+3)

Just the background updated, Yeah...

That's more like it, And i can't see my pattern character face...

ah, ok

(4 edits) (+2)(-1)

Updated is time come now.

Alright i updated my changing game system file.

The true information is.

https://github.com/Paili-16/Scav-Prototype-V5-System-file-changed-

Whatever this is your decide and free to take.

And also this is my test.

(+1)(-2)

creator of this game, i think you should upload this game to steam because I think this game is quality and quality games should be on quality sites like steam 

(+3)

itch is a quality site man it doesnt rob you like some others

(+2)

I'm 100% sure that it will end up on steam once it's done

you have to pay $100 to get a game on Steam btw

Can someone explain to me how to load a shotgun? I have a shotgun and a box of 12 gauge shells, but I can't seem to get them to load. Help.

Maybe for a shotgun you need a magazine, which I haven't seen in all my runs?

(+1)

You have to take the shells out of the box to load it.

how stupid I am

Thanks, next time I find a shotgun I'll try firing it.

(+2)

The website is being updated, but the game isn't? Could you please update the game for the New Year?

(+1)(-1)

Shush be patient you monkey

(1 edit) (+4)

bro thinks hes frieza :pray::sob:

I downloaded the game when it was still V5.......3 a week later I saw V5.........4 and every two days until that moment I went to this site to see at least some changes, but there was silence...

(+1)

I'm so tired of waiting, I know the game is endless, so I just log in to practice. The only thing I'm missing is a brain; I'm already a pro at everything else. I've even started crafting!

I can easily go into the jungle and "die there."

they'll update when they fcken wanna update brotosynthesis

ok! so, random bit,  I beleive the bone fractures a mite may get for the leg,   would be the fibula , or a simular structure. 


You cant walk of a broken tibia, but can with pain  on a broken fibula.  It might better, thought it was neat to mention. 

Even if it legs fractured bones still can hold standing and walking, Because it have resilience skill and It have also some connections The D.N.A. Alien Animal Creature, Also like it type is yellow blood, And it can healing bones with internal yellow blood fluid can connect broken bones.

So what do you think?

Maybe, it overall is just a guess though, tried to use knowledge on biology to take a guess

It could work? But the bones allow for stability even when broken.. without bleeding in the area

So I'm unsure if the alien blood reason could work,

It's like if you break a tendon in a person's ankle, they can't walk without it.

Potentially the bone fracture is more like. A stress fracture? Not having broken the bone/snapped it, but caused enough damage to leave it extremely painful to attempt to support ones self on it?

(1 edit) (+1)

But if it bone breaks it will have internal bleeding, I'm not sure why still can moving when it keep moving will pain slowly will be painful and awful will making trauma increased, Trauma will made mood decreased and much pain will get shock.

But if it resilience skill can reach level 21, Then it can be endure painful not to get shock.

Painful can made resilience skill EXP increased, Pain doesn't mean bad for it, Pain will made it strength, I always get my Player feel painful on the limb to use Antiseptic, Ceftriaxone or Alcohol, These thing will making painful but not just hurt for it about skin and muscle.

That's is why my Player must have keep training for resilience skill to making stronger, But my Player resilience skill already reaching level 30, So when it pain 100% it just feel pain 50%.

This is my image from last time a month ago.

(+2)

The interesting thing is that yellow blood can be obtained from normal alien blood, water and (chemical liquid)

(+1)

It's is correct, It can used to replenish alien blood just no problem, But will get it little sick.

(1 edit) (+2)(-2)

Идеальный симулятор фурри, добавили бы метапрогрессии

(+5)(-3)

5/5, Это шедевр! Даже можно отложить в сторону "Фурри - враг народа".

Только не показывайте её Бебею.

(+1)(-1)

"фурри - друг мегакорпараций"

(+5)(-3)

10/10 этот симулятор Челябинских пещер великолепен, так ещё и с фурри(надеюсь русификатор на v5 выйдет поскорее)

(+2)(-1)

Можешь поискать в интернете или на Дискорд сервере разработчика, там уже есть различные русификаторы, выбирай на свой вкус.

(-1)

я вот как раз нашёл один руссификатор после того как коммент написал

(+4)

I absoloutely love this game and it kicks my ass, i can't wait for the full release. Keep up the masochistic work ;)

(+9)

pov : You put Terraria (2D pixel world), Project Zomboid (difficulty), and Furry in a mixer and this is what you got. 10/10 

(+6)

Loving the game so far! Minor gripe with the new crafting system in v5 can sometimes use items I didn't want to use but that's fairly small.
One thing I think would be pretty cool is a "Cause of Death" segment in the end log or the ability to look at the last chip data of our failed run. 

(+2)

you can press f on an item to favorite it so it wont be used in crafting

This is really complicated and I don't understand why most of the boxes are in capsules with metal walls? How do I get them

(+2)

dynamite, heavy plasma cutter, or grabbing things through any small gaps in the wall. (you can open boxes through walls)

(+1)

also for the circular walled containers, you can crawl through the 2 block tall side gaps

(+3)(-3)

Реально хорошая игра и интересно будет ли позже добавлен какой либо сюжет или концовки. или это довольно жестокий но интересный рогалик.

Have you ever pressed the (B) button after death?

I really enjoyed the game, and the recent multiplayer mod is very entertaining. I'm waiting for updates.

(+2)

start new run every 60 seconds simulator. 10/10

(+8)(-1)

incredibly interesting game, ill be looking forward to updates

(+1)(-1)

Why do i think this game is called Casualties Unknown?

(+3)(-2)

Because sending many The Character Creatures they were all sent to their deaths and one the Player who die will be call Casualties :Unknown.

(+1)(-1)

Sorry if it's a dumb question, but I wanted to know if when the games is finished, if it's make it to Steam. I really want the game there! :D

(+2)(-2)

Maybe, Or they developments decide.

(+1)

I'm too lazy to explain how I did it

(+1)(-2)

https://youtu.be/zaFKHOSl170?si=J6Zo3GK160UTfUUG community, do you know anything about this?

(1 edit) (-1)

Why didn't anyone tell me?

(-1)

I'll just ask: how long has it been there?

(+2)(-2)

I already know about this mod, The mod is Multiplayer Coop.

Although this YouTube video was released weeks ago.

(1 edit) (-1)

Кто нибудь сможет со мной..(Discord "@pedro2_2") ru

(+2)(-3)

This guy's fine, its a actual youtube link,  you can check if its safe using co-pilot or chat GPT.  it helps to not have to click on the link directly

(+4)

you can check if it's safe using Word Probability Machines that are known to lie and hallucinate about everything

(2 edits) (+1)

You mean about The Translation like you said that will probably be known to lie, error or alterations, Did i say right?

(+1)

yes

(+1)

AH, ok ok.. fair point, i thought it was trust worthy enough, it discribed the video it went to,  sorry

(+4)(-2)

This is my first time to encounter a Survivor inside from Pod, This will definitely be the least like this happen.

Seen the true?

(+3)(-1)

tutorial instructions only show themselves once an don't stay on the screen for more than 5 seconds, odd feature for a tutorial mode.

(+1)(-3)

isn't that how someone telling you how to do things is like? that's kinda why it's like that...

(+3)(-2)

No, its not. Ask for clarification at any time for any task to anyone someone will repeat themselves. 

Plus it's not strange to have an object repeat code until fulfilled for code at the very very least. 

To be sure, they have a tutorial at all and its definitely one of the tutorials of all time.  I think they should fix it because it is how new players onboard. I didn't know how to change hands for five playthroughs. The tut mentioned handedness in passing, but no information was conveyed. I found the button after starving in the tutorial.

I'm not mad at the dev for the tutorial, because there is one at least, and its thematic. Its just a little shoddy, a simple "do while" for each tut step would fix several frustrations about it; or a message log; or if there is one how to get to it?

The dev deserves direct and clear criticism, the game is hard and unforgiving when played, but controls shouldn't be. After all hasn't the Expie lived their whole life in that body? why would dying in the tutorial because of not understanding their body controls be thematic?

100% the tutorial will be remade for alpha, in orsonik I trust.

The health panel shows the previous dialog that the Experiment said as well as the instruction item

This isn't a feature that is explained in the tutorial.

Although, if the author wanted to fix the tutorial they could probably just explain that you can recheck the instructions

(+2)(-1)

"Lets not give up now!"

*Sees myself on a bottomless pit without an arm and with a elder salad*

"Lets give up already-"

(1 edit) (+5)(-1)

Amazing game. Amazing soundtrack. Rarely get obsessed with games that much. Playing since v4.1, and I hardly consider it a demo. It might not be finished, some things are being changed around, there are bugs and slight balance issues, but it's a full blown, competently made and very fun game. At the same time - endless developing potential. And I can't stress this enough, there's a LOT of music in it and all of it is top notch.

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