I really hope this project never dies out, this has as much potential as all the survival games I've ever played, combined. I'm even willing to donate to this if only I could...
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I wanted to repost this here so people could actually see it. XD
I love this game, though I honestly think that the earthquakes are too frequent. Sometimes they hit one after another. With a game that's procedurally generated like this, I think we should have a slider or toggle for them. Changing how often they happen, or just giving players the ability to disable them entirely based on their preferences entirely would be amazing. I mean, we already have a hundred and 10 things trying to kill us down there anyway, right? I got frustrated and quit yesterday because I had six runs end due to these damned earthquakes alone. I'm enjoying the survival experiance, and every time an earthquake starts I basically have to resign it being dead, or almost dead, if I'm not in a drop ship. Besides, making settings like that would allow us to cater our experience better. Btw, I'm not saying I want the game easy. I'm only talking about huge, run-ending stuff like that. Just wanted to throw that out there.
The Polish translation files are available in my library (updated). Constantly struggling to overwrite one file is tiring; I don't want to bother with someone else's translation. Overwriting another file corrupts the file in older versions of the game! The Polish file is commonly called v3, so I don't have to worry about it. If Orsonik overwrites the files twice, they will remain the same as the original. The v401 file will be a separate file for the current version of the game (v4), and from what I can see, further overwriting is impossible because, judging by the changes, future updates will likely include version 5. So, there will be a Polish file for the newer version when it's released, without corrupting the file for version 4, which I think is a good solution. The rest of the translations include the same files as in Orsonik's library and those of other users before the patches were released.
When I saw that there is no translation into other languages, I was a little crazy and made my own translation to Ukrainian, honestly, I do not understand how to put a file on Githab so I give the force on the report site. (file to 10.12.25) / Я коли побачив що немає переклада на інші мови я трохи збожеволів і зробив свій власний перевод на українську, чесно кажучи я не розібравься як виложити файл на гитхаб тому даю силку на сайт звітки можна скачати.(Він опрацьований не повністю, може є деякі, іноді, неточності, якщо що відпишіть мені, файл до 12.10.25)
I adore this game, seeing how complex this is, and how punishing it is at the same time, how much emotional difference can be added by just giving the expie independent speech and whining sounds. How long and hard it is, and how there’s so much content for a indie game of this volume, I don’t really know how to describe it, but I’d say I just love this game. I’ve gotten far, learned the command bar, all that. And now I have some different ideas for a new update maybe. If you take any of these suggestions, take them and don’t reference me at all. Here’s some of my good ideas:
*Bionic limbs
I know that losing your limbs are meant to be extraordinarily punishing and limiting, but how about if you are lucky enough. You can find a bionic replacement, that when attached, causes extreme pain for a moment of maybe 20 seconds starting with 4 seconds of ‘agony’ then lowering to no pain, and is powered by batteries? It’s a good idea, c’mon. And even maybe, if you use a leg, then how about reinforced rope, stick and alloy making a peg leg?
*losing face
This is just evil I’m so sorry, but it automatically limits the maximum brain integrity, and comes with blind, trauma and disfigured? Idk, it’s already gloomy, so it fits I guess?
*more armor
I was thinking Kevlar vest, 50% thorax and abdomen, if shot by a turret in those places cancels the damage completely a few times? And maybe nvgs? Making everything extremely visible, but terribly green. 10% head armor, face slot. And maybe ear plugs too, to help with loud things, yet also temporarily impairing hearing until removed?
*more weapons
“Maybe more weapons like.. maybe an AWM sniper, extreme damage, but one shot impairs hearing. Also maybe a tomahawk? quicker wood breaking, and is effective when thrown at stuff. Also maybe a rusty version of the machete (last time I checked I think there was a machete) being a debuffed version of the machete, breaking faster, but rusted machete and glow fruit cures it and makes it shiny.
*more moodles
An idea I’ve had, because I’ve introduced rust, then Tetanus should be added, making you randomly Ragdoll and shake, also making wounds bleed more (increased blood pressure) depending on how bad the tetanus is. How about it can occur later if impaled by a rusted variant of the impaling spike trap. Cuasing body wide discomfort and pain. But to combat that. . .
*more meds
How about immunoglobulin to neutralize body wide infections a n d tetanus I’d used? How about can only be used a few times and if used an unnecessary bunch at once, gives non-opiate overdose? Simple, but effective for as many times it accurs.
*little tweaks
Maybe add an orange variant of survivor because you already have one as a corpse? It’d make sense.
*bigger ideas (don’t recommend)
I was thinking a bunch of crazy things, like multiplayer. This would be crazy multiplayer. And maybe freedom to customize expie? Being able to change him to normal, milky or orange? I don’t recommend those too much, but those would go so hard.
Thats all my ideas, if any of these made it, I will be genuinely astonished.
I love this game and can’t wait for the next update!
Неудивительно, что я зашёл в itch (куда я редко захожу) и наткнулся на эту игру. Меня сразу привлекла система здоровья (а значит, будет сложно) и то, что персонаж — пушистый прототип (жаль только, что у персонажа такой бестолковый командир, лол, который при первом же прохождении решил проявить неосторожность и узнать, что его ждёт, и погиб, весь в ужасе, но полный надежды, лежа в капсуле, истекая кровью и пытаясь вытащить стекло из лапы, отчего дважды потерял сознание). Надеюсь, игра жива, и разработчики постепенно её развивают. Хочу, чтобы игра не только вышла, но и появилась на других платформах, например, в Steam, пусть даже платной. Было бы также интересно, если бы в игру добавили поддержку модов (ну, это в далеком будущем) и кто-нибудь каким-то фантастическим образом добавил кооператив - это было бы здорово (и добавили бы к кооперативу интерактивность: от простого избиения до употребления наркотиков. Представьте, что вы отвернулись от экрана, а друг уже вколол себе несколько доз антидепрессантов или других веществ.) Я также надеюсь, что игра будет долгой (не считая того времени, когда вы будете пытаться привыкнуть к игре и не умереть от всего и вся) и наверняка, хотя эта игра довольно большая, у нее есть достаточная фан-база (мне даже интересно, какая это будет фан-база, если игре суждено развиваться?) Но мне игра понравилась с самого начала, судя по картинкам, и я не жалею. Жаль только, что я не могу найти для себя творческого выхода в этой игре (просто потому что ничего не умею) и не могу поделиться своими эмоциями (мои друзья нейтрально относятся к фурри-играм и фурри в целом (да и я вообще русская, поэтому мне сложно найти родственную душу, которая была бы со мной совместима)
Ру (грамотность у меня не очень извиняюсь)
не зря я поприколу зашол на зуд (где я редко бываю) и случайно вижу эту игру. мне сразу зацепила здоровье системы (значит будет сложно) и то, что персонаж это фурри прототип (только становится жалко, что персонажу попался такой бестолковый командир лол, который в самый первый заход решил быть не аккуратным, чтобы узнать, что меня ждёт и был мёртв с испугом, но полная надежда лёжа в капсуле убитая кровью и попытками выташить стекло с лапами из за чего 2 раза вырубился) так надеюсь, что игра живая и разраб по чуть-чуть да развивает игра. хочется, чтобы игра вышла не только в релизе, но и появилась на других платформах, например, стим даде платной, я бы купил. Так же было бы интересно, если бы в игру добавили поддержку модов (ну это так в далёком будущемшем) и кто то каким-то фантастическим образом добавит кооп было бы прексрано (и в кооп добавлено взаимодействие: от простого удара до применения лекарства. Представте, что вы отвернулись от экрана, а другой уже вкалол порцию нескольких антидепрессантов или других вещей.) же надеюсь, что игра будет долгой (если так не считается, что решающее время ты будешь пытаться привыкнуть к игре и не фигурировать от всего). и вся) и наверника по этой игре хотя бы и не большая, но фан-база уверена в себе (мне даже любопытно, что если игра будет суждено измениться на какую фан-базу будет?) а так игра мне сразу же понравилась по изображениям и не пожалела. Жаль только я никак творчески не могу себе порадовать этой игрой (просто потому, что ничего не умею) и поделиться своими эмоциями нельзя (друзья к фурри играм да и вообше фурри нейтрально относятся(и) вообше русский из за чего найти приятель по разуму, который тебе подойдёт сложно)
this is a survival game that really puts pressure on your psyche. I love hardcore games, but this game is one of the best survival games out there. 10/10... and something else. a reference to space station 14? (русский) эта игра про выживание которая действительно давит на психику. я люблю хардкорные игры но эта игра - одна из лучших игр про выживание 10/10... и еще кое что. отсылка на space station 14?
Amazing game, 10/10, we love you Orsoniks Amazing run, lots of containers, got lots of dressing and sterilization stuffs, even crafted a neural booster. Launchpad in the water, hit head, lower brain integrity, trying to stand on the edge of a pod to dig in, expie decide they want to pass out for one second, fall into launchpad, launched into spike trap, fall again into barbed wire, end up with two fractures and multiple dislocations, medium bleeds on every single body part and heavy bleeds on the central ones, hemothorax with no chest drain. Procoagulant stopped most of it and I kept myself alive with ringer's solution. Fractures so I can't go anywhere, expie's mood went from +50 to -60 in approximately 3 minutes, tried to sleep on a ledge, expie extremely depressed, fell from the ledge into another launchpad which launched me up and into a deeper fall approximately 100m down, died.
By the way, press b to bark.
10/10 game, would recommend, I am traumatized. Already spread the cult of expie to 3 different people I know.
- Got thirsty -Avoided drinking water to avoid getting sick - Tried to dig back to the same water I was standing above a minute ago when i got too thirsty - Got tired and fell into oil -Drowned in the oil less than 5 blocks away from the same water I avoided.
Got a question, slight spoilers. I was in the first zone, gravel land, and I was breaking a set of jump pads, I had just looted some bodies and found a gun, very cool.
Then, for no reason I could discern, I exploded and lost my jaw while getting shrapnelled. First time it has happened to me ever, and it was the most traumatizing in my three days of playing thus far.
Can somebody tell me why this happened, though? It left a big chunk of the rocks missing and a cracked hole in the wall. And me very much dying.
Does anyone happen to have the icon download for my desktop? I can't figure out how to set the shortcut to open the app directly, but I want it to look at least a little decent, so if you have the application icon for some reason, I'd be grateful to recieve it.
I don’t have footage but when I saw a landmine on a lifepod w/ a survivor inside, I decided to blow it up. It broke the lightbulb and pissed off the still sleeping milkie in there. I then saw a second mine and blew that one up. Because I angered the milkie and the mine was close enough, I blew them up on accident. I decided to go loot them now that they were dead and they still said Hi to me. RIP to that little guy.
Wonderful, I never even seen such detailed simulation of accidental and long painful deaths since Robinsons Requiem! Well, Neurotrauma mod of Barotrauma have similar level of medical hardcoreness too.
Most of my first death been by fall somewhere, cannot climb out, exhaust and sleep in freezing. Or just fall too far and break hopelessly.
I soo need throwable rocks there to check chasms, trigger traps and fight off some beasts.
You can chew any objects, e.g. plants, to activate a trap or throw a glowing fruit into the abyss to at least see what's there, I think it would be nice if falling objects made a sound when they fall or when they fall into a liquid
The game mentions earlier and later prototype types sent to the planet, so the opposite gender is also fine. But getting back to the prototype types, if there were other prototype types to choose from, they could have one trait specific to a given model, for example, from three different prototypes to choose from:
- 1. The standard one we play as
- 2. A type, for example, that is more resistant to bone fractures and bleeding but moves slower, for example
- 3. A type that can break through soil faster but has a faster metabolism and needs to eat and drink more
and so on.
I also mentioned the concept of Act 2 if the game had any updates later on.
Following this lead, another cool idea for ACT 2 is born. Something went wrong during the return to Earth and our return ship was damaged by a hail of meteors and crashed in an unknown location. To return, we have to descend again and explore the remains of an old complex of an unknown civilization, delving into dark corridors and cave systems and looking for the necessary elements to repair our ship
I absolutely love this!! it's really difficult and so tragic and painful to see my little guy slowly and painfully die over and over but it only motivates me to do my best to stay alive and get to the bottom however deep that may be. peak
While neat in every way, glitz and glam only works if you can see it. Game UNdesign is no substitute for difficulty, the UI fighting me killed me slightly more than spawning in the middle of a perfectly empty void.
Honestly, this game is a pure wonder but i can't play it because i get way too troubled by the horrible situations i get in... 10/10 i feel traumatised
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I really hope this project never dies out, this has as much potential as all the survival games I've ever played, combined. I'm even willing to donate to this if only I could...
I sew thiss game in youtube review, i guesss its a cool!
Eyes sparkle and hands shake in the prototype scav, it's a lot of fun to play!
(Глаза блестят а руки дрожат в scav prototype прикольно играть!)
10/10
hey so i was banned off the discord for "being underage" im not underage i dont understand why i was banned
If you were banned for being underaged, you will have to contact the moderators in the Discord server to discuss the matter, or you can file a ban appeal from the Direct Messages (DMs) from what Dyno bot had sent.
You will need to have definite proof in order to increase your chances on getting unbanned if ever moderators will have to investigate.
If you do not have the DMs Dyno had sent, then it must be a Discord ban. You will have to make an appeal in the official Discord help center to dispute and verify your age.
I wanted to repost this here so people could actually see it. XD
I love this game, though I honestly think that the earthquakes are too frequent. Sometimes they hit one after another. With a game that's procedurally generated like this, I think we should have a slider or toggle for them. Changing how often they happen, or just giving players the ability to disable them entirely based on their preferences entirely would be amazing. I mean, we already have a hundred and 10 things trying to kill us down there anyway, right? I got frustrated and quit yesterday because I had six runs end due to these damned earthquakes alone. I'm enjoying the survival experiance, and every time an earthquake starts I basically have to resign it being dead, or almost dead, if I'm not in a drop ship. Besides, making settings like that would allow us to cater our experience better. Btw, I'm not saying I want the game easy. I'm only talking about huge, run-ending stuff like that. Just wanted to throw that out there.
+rep for displaying items and armor on player
Hiiiii!! Do you have any plans for native linux support?
Cool survival game, looking forward for a steam release and a translation to other languages
Steam release would be the best thing ever.
Hello, I really like your game and I would like to help with its translation into Russian for free. Are you interested?
There is a section of Orsoniks' discord server dedicated to translating casualties unknown into other languages, the cu-translations section.
*Shaves your Milky*
*Article 7*
BLIMEY
The Polish translation files are available in my library (updated). Constantly struggling to overwrite one file is tiring; I don't want to bother with someone else's translation. Overwriting another file corrupts the file in older versions of the game! The Polish file is commonly called v3, so I don't have to worry about it. If Orsonik overwrites the files twice, they will remain the same as the original. The v401 file will be a separate file for the current version of the game (v4), and from what I can see, further overwriting is impossible because, judging by the changes, future updates will likely include version 5. So, there will be a Polish file for the newer version when it's released, without corrupting the file for version 4, which I think is a good solution. The rest of the translations include the same files as in Orsonik's library and those of other users before the patches were released.
https://github.com/wiornik/scavgame-locale
When I saw that there is no translation into other languages, I was a little crazy and made my own translation to Ukrainian, honestly, I do not understand how to put a file on Githab so I give the force on the report site. (file to 10.12.25) / Я коли побачив що немає переклада на інші мови я трохи збожеволів і зробив свій власний перевод на українську, чесно кажучи я не розібравься як виложити файл на гитхаб тому даю силку на сайт звітки можна скачати.(Він опрацьований не повністю, може є деякі, іноді, неточності, якщо що відпишіть мені, файл до 12.10.25)
UaFull.json
how to save in this game? i can't understand that
You can only save if you get to the next layer of the game by descending down, you will have the choice to keep going, or save and quit
I adore this game, seeing how complex this is, and how punishing it is at the same time, how much emotional difference can be added by just giving the expie independent speech and whining sounds. How long and hard it is, and how there’s so much content for a indie game of this volume, I don’t really know how to describe it, but I’d say I just love this game. I’ve gotten far, learned the command bar, all that. And now I have some different ideas for a new update maybe. If you take any of these suggestions, take them and don’t reference me at all. Here’s some of my good ideas:
*Bionic limbs
I know that losing your limbs are meant to be extraordinarily punishing and limiting, but how about if you are lucky enough. You can find a bionic replacement, that when attached, causes extreme pain for a moment of maybe 20 seconds starting with 4 seconds of ‘agony’ then lowering to no pain, and is powered by batteries? It’s a good idea, c’mon. And even maybe, if you use a leg, then how about reinforced rope, stick and alloy making a peg leg?
*losing face
This is just evil I’m so sorry, but it automatically limits the maximum brain integrity, and comes with blind, trauma and disfigured? Idk, it’s already gloomy, so it fits I guess?
*more armor
I was thinking Kevlar vest, 50% thorax and abdomen, if shot by a turret in those places cancels the damage completely a few times? And maybe nvgs? Making everything extremely visible, but terribly green. 10% head armor, face slot. And maybe ear plugs too, to help with loud things, yet also temporarily impairing hearing until removed?
*more weapons
“Maybe more weapons like.. maybe an AWM sniper, extreme damage, but one shot impairs hearing. Also maybe a tomahawk? quicker wood breaking, and is effective when thrown at stuff. Also maybe a rusty version of the machete (last time I checked I think there was a machete) being a debuffed version of the machete, breaking faster, but rusted machete and glow fruit cures it and makes it shiny.
*more moodles
An idea I’ve had, because I’ve introduced rust, then Tetanus should be added, making you randomly Ragdoll and shake, also making wounds bleed more (increased blood pressure) depending on how bad the tetanus is. How about it can occur later if impaled by a rusted variant of the impaling spike trap. Cuasing body wide discomfort and pain. But to combat that. . .
*more meds
How about immunoglobulin to neutralize body wide infections a n d tetanus I’d used? How about can only be used a few times and if used an unnecessary bunch at once, gives non-opiate overdose? Simple, but effective for as many times it accurs.
*little tweaks
Maybe add an orange variant of survivor because you already have one as a corpse? It’d make sense.
*bigger ideas (don’t recommend)
I was thinking a bunch of crazy things, like multiplayer. This would be crazy multiplayer. And maybe freedom to customize expie? Being able to change him to normal, milky or orange? I don’t recommend those too much, but those would go so hard.
Thats all my ideas, if any of these made it, I will be genuinely astonished.
I love this game and can’t wait for the next update!
i would kill for tetanus
This is one of best games on itch, hard survival and perfect health system like in real life, thats really good)
Неудивительно, что я зашёл в itch (куда я редко захожу) и наткнулся на эту игру. Меня сразу привлекла система здоровья (а значит, будет сложно) и то, что персонаж — пушистый прототип (жаль только, что у персонажа такой бестолковый командир, лол, который при первом же прохождении решил проявить неосторожность и узнать, что его ждёт, и погиб, весь в ужасе, но полный надежды, лежа в капсуле, истекая кровью и пытаясь вытащить стекло из лапы, отчего дважды потерял сознание). Надеюсь, игра жива, и разработчики постепенно её развивают. Хочу, чтобы игра не только вышла, но и появилась на других платформах, например, в Steam, пусть даже платной. Было бы также интересно, если бы в игру добавили поддержку модов (ну, это в далеком будущем) и кто-нибудь каким-то фантастическим образом добавил кооператив - это было бы здорово (и добавили бы к кооперативу интерактивность: от простого избиения до употребления наркотиков. Представьте, что вы отвернулись от экрана, а друг уже вколол себе несколько доз антидепрессантов или других веществ.) Я также надеюсь, что игра будет долгой (не считая того времени, когда вы будете пытаться привыкнуть к игре и не умереть от всего и вся) и наверняка, хотя эта игра довольно большая, у нее есть достаточная фан-база (мне даже интересно, какая это будет фан-база, если игре суждено развиваться?) Но мне игра понравилась с самого начала, судя по картинкам, и я не жалею. Жаль только, что я не могу найти для себя творческого выхода в этой игре (просто потому что ничего не умею) и не могу поделиться своими эмоциями (мои друзья нейтрально относятся к фурри-играм и фурри в целом (да и я вообще русская, поэтому мне сложно найти родственную душу, которая была бы со мной совместима)
Ру (грамотность у меня не очень извиняюсь)
не зря я поприколу зашол на зуд (где я редко бываю) и случайно вижу эту игру. мне сразу зацепила здоровье системы (значит будет сложно) и то, что персонаж это фурри прототип (только становится жалко, что персонажу попался такой бестолковый командир лол, который в самый первый заход решил быть не аккуратным, чтобы узнать, что меня ждёт и был мёртв с испугом, но полная надежда лёжа в капсуле убитая кровью и попытками выташить стекло с лапами из за чего 2 раза вырубился) так надеюсь, что игра живая и разраб по чуть-чуть да развивает игра. хочется, чтобы игра вышла не только в релизе, но и появилась на других платформах, например, стим даде платной, я бы купил. Так же было бы интересно, если бы в игру добавили поддержку модов (ну это так в далёком будущемшем) и кто то каким-то фантастическим образом добавит кооп было бы прексрано (и в кооп добавлено взаимодействие: от простого удара до применения лекарства. Представте, что вы отвернулись от экрана, а другой уже вкалол порцию нескольких антидепрессантов или других вещей.) же надеюсь, что игра будет долгой (если так не считается, что решающее время ты будешь пытаться привыкнуть к игре и не фигурировать от всего). и вся) и наверника по этой игре хотя бы и не большая, но фан-база уверена в себе (мне даже любопытно, что если игра будет суждено измениться на какую фан-базу будет?) а так игра мне сразу же понравилась по изображениям и не пожалела. Жаль только я никак творчески не могу себе порадовать этой игрой (просто потому, что ничего не умею) и поделиться своими эмоциями нельзя (друзья к фурри играм да и вообше фурри нейтрально относятся(и) вообше русский из за чего найти приятель по разуму, который тебе подойдёт сложно)
Jogo esplendido,simplesmente perfeito mas, se madrugar jogando isso pode dar uns efeitos colaterais perocupantes
Short decription of that game: "10001 way to die".
Exellent game 100/10.
when exactly does the elder spawn? is it if you wait long enough or go down past a certain point in the jungle layer
well i guess randomly because i got it not 1 minute after entering the layer
yippee
Amazing game, 10/10, we love you Orsoniks
Amazing run, lots of containers, got lots of dressing and sterilization stuffs, even crafted a neural booster. Launchpad in the water, hit head, lower brain integrity, trying to stand on the edge of a pod to dig in, expie decide they want to pass out for one second, fall into launchpad, launched into spike trap, fall again into barbed wire, end up with two fractures and multiple dislocations, medium bleeds on every single body part and heavy bleeds on the central ones, hemothorax with no chest drain. Procoagulant stopped most of it and I kept myself alive with ringer's solution. Fractures so I can't go anywhere, expie's mood went from +50 to -60 in approximately 3 minutes, tried to sleep on a ledge, expie extremely depressed, fell from the ledge into another launchpad which launched me up and into a deeper fall approximately 100m down, died.
By the way, press b to bark.
10/10 game, would recommend, I am traumatized. Already spread the cult of expie to 3 different people I know.
Remember to check your moodles kids.
- Got thirsty
-Avoided drinking water to avoid getting sick
- Tried to dig back to the same water I was standing above a minute ago when i got too thirsty
- Got tired and fell into oil
-Drowned in the oil less than 5 blocks away from the same water I avoided.
All because I forgot my thirsty moodle.
Got a question, slight spoilers. I was in the first zone, gravel land, and I was breaking a set of jump pads, I had just looted some bodies and found a gun, very cool.
Then, for no reason I could discern, I exploded and lost my jaw while getting shrapnelled. First time it has happened to me ever, and it was the most traumatizing in my three days of playing thus far.
Can somebody tell me why this happened, though? It left a big chunk of the rocks missing and a cracked hole in the wall. And me very much dying.
Did you have a grav-bag with you? They explode when they run out of battery
...I picked up one that had 1% durability left. T^T
will this be on steam?
also maybe more world gen customazation
does anyone have an evilly difficult challange idea?
You could go in sighless by spawning in a blindfold with the "spawn blindfold" com after pressing the funny `~ button to the left of the number 1 key
oh my god that is evil
im gonna attempt it now
I call it "Depression."
You start this challenge by typing in "setbodyfield happiness -75" after pressing the key under Esc to the left of number 1.
ive done "setbodyfield happiness -100 "and/or -50 each layer before C:<
This game has a unique style and I like it. Keep up the good work. 👍
Does anyone happen to have the icon download for my desktop? I can't figure out how to set the shortcut to open the app directly, but I want it to look at least a little decent, so if you have the application icon for some reason, I'd be grateful to recieve it.
this should be it
I don’t have footage but when I saw a landmine on a lifepod w/ a survivor inside, I decided to blow it up. It broke the lightbulb and pissed off the still sleeping milkie in there. I then saw a second mine and blew that one up.
Because I angered the milkie and the mine was close enough, I blew them up on accident. I decided to go loot them now that they were dead and they still said Hi to me.
RIP to that little guy.
Wonderful, I never even seen such detailed simulation of accidental and long painful deaths since Robinsons Requiem!
Well, Neurotrauma mod of Barotrauma have similar level of medical hardcoreness too.
Most of my first death been by fall somewhere, cannot climb out, exhaust and sleep in freezing. Or just fall too far and break hopelessly.
I soo need throwable rocks there to check chasms, trigger traps and fight off some beasts.
id want rocks but just use glowplant fruits theyre the next best thing
You can chew any objects, e.g. plants, to activate a trap or throw a glowing fruit into the abyss to at least see what's there, I think it would be nice if falling objects made a sound when they fall or when they fall into a liquid
要是有存档点就好了
yes but the game is hard because of no saving when you want
this is great
i've seen people talk about the general gender of the experiment that we play as(?) and it had me wondering about something

so i decided to crackpot a rough idea on what the male and female anatomy differences would be (alongside slight head canon'ing)
enjoy
The game mentions earlier and later prototype types sent to the planet, so the opposite gender is also fine. But getting back to the prototype types, if there were other prototype types to choose from, they could have one trait specific to a given model, for example, from three different prototypes to choose from:
- 1. The standard one we play as
- 2. A type, for example, that is more resistant to bone fractures and bleeding but moves slower, for example
- 3. A type that can break through soil faster but has a faster metabolism and needs to eat and drink more
and so on.
I also mentioned the concept of Act 2 if the game had any updates later on.
Following this lead, another cool idea for ACT 2 is born. Something went wrong during the return to Earth and our return ship was damaged by a hail of meteors and crashed in an unknown location. To return, we have to descend again and explore the remains of an old complex of an unknown civilization, delving into dark corridors and cave systems and looking for the necessary elements to repair our ship
how do I even get committed on a project. absolute great work even if I cant really understand the work placed into it
I absolutely love this!! it's really difficult and so tragic and painful to see my little guy slowly and painfully die over and over but it only motivates me to do my best to stay alive and get to the bottom however deep that may be. peak
It's really funny to see that I'm not the only one who puts the light bulb in his mouth. XD
WHAT DOES BLUE MEAN (unchipped)
you are filled with baja blast. its over for you
infection
While neat in every way, glitz and glam only works if you can see it. Game UNdesign is no substitute for difficulty, the UI fighting me killed me slightly more than spawning in the middle of a perfectly empty void.
Honestly, this game is a pure wonder but i can't play it because i get way too troubled by the horrible situations i get in... 10/10 i feel traumatised
same lol - doomed to only watch playthroughs of it instead