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(+1)

this game will hate you and make you suffer for times on end, finally go easy on you once only to then pull the rug from under you with beartraps, bat swarms and dealing with a mangled foot. i really like this game and it has a really unique concept, i love this game but boy do i die terrible deaths (which makes it even better)

(-4)

meh, ill wait till theres more content, at least a better world generation.

(+4)

i experienced every kind of misery ever experienced in the span of 30 minutes, and also a few new ones i invented. 10/10

(+2)

Spent too long in the tutorial messing with keybinds and died from dehydration/cardiac arrest

10/10 game already in love

would good if you add these next think first add than depending about you eight of fat like chubby fat overweight etc. you have some extra advantage like than when you are fat you are slow and dont jump soo hight and fall more fast but since you are fat the fall damage wont damage you soo much also you fat will soften the floor to when you sleep in hard rock its will make than its good since you fat are working as an extra pading also than when you are soo hungry you body will consume the fat soo you dont die soo fast but you will be weal also you can add than npc follow you if you had enought trust soo when you are hurted and near diying they can save you and also if you are overweight then if the npc follow you can make them sleep over you soo they dont suffer from the hard rock and sleep on an soft think also you can add perks like slow metabolism wich will make you hunger go down slower bhut will make you fat up alittle bit more and also add stronk perk wich will help you become more fast and you can hold more weight but wich will make you more hunger and also add an customization menu wich can modify you character like modify its body and change its personality like shy wich when you speak to an npc you will be shy or etc. also you can make than dependin you persona;ity you reputation with thems can increase or go down

(+4)

Dying is part of the experience, death is very usual in the game, but it is never fast. It is a slow and painful death allmost all the time. But even though that, I have never gotten angry at death, I feel sadness instead, I had never felt that for a game, it is trully strange. The character is very comunicative, he is always talking, that is very cool, I never apreciated that so much from a game. As he dies, he tells you how much pain he is going through and he is so cute and that is just more sad and the visual effects just make it more immersive and makes you almost feel the fear the character is going throug. Every  time he comes across someone's dead body says something so sad that you can even feel the saddness in his words. In one ocasion i became stuck in the bottom of a secondary cave and the character became depressed and he would refuse to do literally anything 8 of 10 times while questioning the purpose of life and telling me to go fuck myself, and I wasn't even mad, I was just sad aswell. This game is fucking awesome, its a 12/10, actually 15/10 because of being able to hug people, thats so fucking cute oh my god, at least a little bit of love in so much tragedy and suffer.

(+2)

i love this game so much

silly litle guy torment nexus :3

also just, lerning how to do well is so much fun, despite the horrors and horible injuries and constant death

the new life pods and trading system are great too (not being locked to one category at a time is so much better, and feels more like actual trading)

goty 2025 for me. have my kids orsoniks. 
This game is absolutely like horrible in the best way possible. Every mechanic and the tone of the game work with each other so well. Best of luck in the future with updating this goat

(+5)

needs a steam release because ITCH games never get the attention they need

(+1)

A mix of features from several of my favorite games, would definitely buy a full version if it hit steam or similar.

(+1)

I love this game and its very dark themes, I hope the developer continues to expand on this game and universe further. I understand such dark theming isn't for everyone but it really is a core reason why this game is so touching. I really can see a bright future for this developer, especially if they keep up this level of good work its amazing! Literally just made my Itch account just to comment this lol

(-2)

is it moddable?

(-1)

absolute cinema

(+1)(-1)

UPDATEUPDATEUPDATE YEAAAH

WOOOOOO

(+3)(-1)

That's a crazy good and well-made game for being free and a demo!

Had a lot of fun, really hope to see more of it!

(-6)

game and community would be much better if orsoniks wouldnt be an unreasonable loser. just saw some guy get punished literally for being reasonable and just trying to question why orsoniks is being mean.

(1 edit) (-3)

and as i was typing this i saw a post on pr1vatelimes video on the game about the same issue.

(1 edit) (-3)

yeah it looks like im not alone on this thank god

(+2)

A developer not being a living representation of purity and kindness? Please never interact with anything they make!

Why do you think half if not the most developers don't interact with their community in any way other than feedback and announcements?

Something tells me you'd be the kind of person who watches 20 videos straight about Pirate Software, while at the same time not knowing he existed before 2025

(+3)(-1)

this game is so amazingly good but the protagonist makes me want to cry 

(+3)

I love this game, but god does everything that happens make me feel bad for these poor little critters, especially with the noises they make. I am curious as to what they are though, if you've given them a name-- they remind me a lot of Avali in appearance and the noises they make.

(+1)

they're just named experiments im pretty sure but i could be wrong, somewhere in the game it mentions they're kinda a mix of a fox, a rat, a dog and a human


also avali mention peak

You can find more info in Orsoniks' other game, Gunsaw.

(1 edit) (+1)

Glad to see it runs through Wine. Not having a text log makes it pretty had tho. Just that would help a lot.

(also, in the tutorial the disinfectant disappeared from my inventory after I rested somehow??? Maybe because I wasn't on the soft surface?)

(+2)

Brutal game but enjoying it, I feel crafting can be a little clunky with how if you go slightly further than the craftign window while dragging something in it you end up closing it, or if you drag to the recepie list instead of the show crafting recepies "button" you just drop it.
Speakin of droppign sometimes I want to grab an item but the pile of glowfruits is makiing it impossible to see the foliage I want to grab so I flail with the mouse hoping to find it, some sort of interactible list you could open to not make it this finniky would be nice, or being able to use scroolwheel to cycle between items behind the cursor. Suggestting the latter because I once wanted to use a pod shower but I couldn't interact with the button since the survivor was in the way

(+2)

This game is awesome. Reminds me of all the good hardcore and unforgiving games, like Rimworld, SS13, Barotrauma, and others. Health system is wonderful, and it feels so bleak when your character is so depressed that tending to its wounds is clumsily done, if done at all. The furthest I have made it is to the Dried Desert layer, yet I have played so many runs and failed in so many spectacular ways! (Drowning, traps, falling, hunger, infection, depression, bleeding). This game has so much potential, and I would love to see where you take the development of it. It is original, and a breath of fresh air for someone who loves challenging environments and hardcore mechanics. The mental health is not perfectly made, but it works extremely well, and the health system is just perfect! I wish there were more things to find, more dangers to encounter, and perhaps more bodily injuries, illnesses, viruses, or health debuffs. More clothes would be lovely as well, and perhaps a layer that requires the player to be prepared for armed combat? Your health system would truly shine there. I wish you the best of luck, and thank you for this gem of a game.

(+1)

I will probably make another video of this awesome game.
It's very realistic, animations are very de-"tailed" (sorry, couldn't resist to make that furry joke)
and the injury system is very life like, especially the way the character hits itself.

(+4)

This game is BEAUTIFUL. I love Rain World and SS13/Barotrauma and this feels like all of just that. Cannot wait for future plans, maybe a Steam release?

this game would be even more fun if it had multiplayer I just picture someone just playing the game and then one of their friends just falling past them

Having more inventory and being able to tend to others would be great co-op mechanics.
But we know it'll be pure chaos anyway.

(+2)

I do not have the money to drop on this now, but rest assured when this game is finished I will be buying it. Please do make sure to announce when you drop this on steam, epic, or wherever you do. I will wishlist.

(+5)

| H O W | I S | T H I S | G A M E | F R E E |

i would pay money on this but im broke :/ serriously though how is this free

(+8)

this game makes me cry

please let me throw money at you

(+1)

I just want the bird things to be happy

(+2)

tbh,he's canine

(+1)

Shut up and take my alcohol money!

(+4)

Ok so turns out if you get depressed enough your character cuts themselves, like heavily enough to bleed to death, also robbery going wrong where they fight you and you killing the trader basically makes you depressed instantly, tho killing them makes them drop all they're stuff. All these things MAY have all been learnt within the same 5 minutes

(+5)

very nice game, very emotionally upsetting. not because of failing, but because of my little guy's suffering. i dont think i can play this for too long.. i need a break.

(+1)

will there ever be multiplayer?

might be too hard to achieve,i thought

(+1)

Huh, is that a tiles from Starbound, or am I going crazy? Based if it is

(2 edits) (-9)

Depression is just bad game design. I got hurt, I can't heal due to depression, because of the injury the depression is growing. I don't believe that in just four days in this hole he already has suicidal thoughts. This is a survival game with a main character who doesn't want to live, it's just stupid.

(+1)

have you tried eating food

i heard that being happy makes you not sad... also theres like a bunch of drugs in the game to help with that

(+3)

I mean, if I was in that situation I wouldn't wanna live either. Can you blame the poor fella?

(+3)

fun fact, being in a strange new place with no food or water, and many broken bones, is very saddening, im just saying, like if you had your whole leg fractured it would probably make you loose hope, as there is no supplies or people nearby, just saying, also its supposed to be a hard game, you're probably the same kind of person to play rainworld for two minutes and complain that the game doesn't have a map from the get-go

No, I play hardcore games, but when any significant damage becomes a hopeless situation, it's stupid. What's the point of all this deep healing and health system if one dislocated bone can kill you, then you can just make a death screen when you take damage.

(+2)

also it's free

(1 edit) (+3)

its been a bit since ive actually died because my character was depressed and they couldn't heal themselves, usually only become miserable if i am already extremely fucked up and basically cant recover.

Its not bad game design its basically a punishment for eating disgusting shit or getting hurt bad and you typically need to be in absolutely terrible shape health wise to reach that level of sadness

you can counteract that by just doing things that would make you happy like eating yummy foods, over eating also makes you happy so just do what i do and eat every geofruit you can unless you are literaly full

so basically depression is good game design AND its somewhat easy to counteract if you know how. I understand, its a hardcore game

I ate a whole bucket of chicken. What pisses me off more is that the character stops healing himself. A normal example of depression is Zomboid, which the developer was obviously partially inspired by. There, the character doesn't suddenly stop wanting to live, but simply starts doing everything slower and starving faster, which is much more logical. I also didn't say that the game is bad in general, it's just that part doesn't make sense.

(+1)

I mean, the main character is an experiment. In gunsaw, it is stated that experiments are quite emotionally sensitive. Ngl, I'd feel the same way If i was in the middle of nowhere, underground, just forced to kinda... Dig nonstop and find stuff and deal with injuries myself. The point of the game is to show how hard the odds in such an environment is.

The inability to heal is chance-based, so if you keep trying to heal, unless your character is INCREDIBLY DEPRESSED, in which you'll be more worried about your character literally trying to worsen his conditions by harming himself rather than the inability to heal. 

The best tip I can give though is to prevent depression, which wasn't likely entirely caused by your character suffering an injury. Looking at corpses, eating really nasty stuff like your own species' parts, and generally just not tending to your character's wants and needs can cause them to get depressed fast.

Stuff as simple as feeding your character geofruit, or really anything that seems tasty for that matter, and playing carefully as to not physically push your character too hard will easily help prevent depression. 

Stopping depression is kinda different though. You CAN try to use geofruit or tasty things, but at that point you might need some assistance, not just from drugs, but also probably stuff as simple as looking for comfortable places to sleep and hypothetically, possibly some social interaction with survivors.

The depression system is really complex, if you have any questions, I can help you figure them out.

(+8)

slipped on water, fell head first into a beartrap, lost my eye and got lobotomized

10/10 game, the pain is lovely

(+4)(-1)

they need to add the line of sight mechanic, where you cant see through walls. so the flashlight and other light items only light up whats directly visible, so you cant determine if a wall is thin or not, add that as an optional feature u can toggle pleaseeeeee

(+3)

that would be peak (as optional)

(+7)

I found a lizard plushie. Is that a reference? Weh!?

(+1)

weh!!!

Experiment wehs!

(+5)

it would be nice if the game could be Pauseable because i lost a whole run as i afk for a bit

(+1)

alt tab out the game smartahh

(+1)

Thanks for the Tip Smartahh

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