The game mentions earlier and later prototype types sent to the planet, so the opposite gender is also fine. But getting back to the prototype types, if there were other prototype types to choose from, they could have one trait specific to a given model, for example, from three different prototypes to choose from:
- 1. The standard one we play as
- 2. A type, for example, that is more resistant to bone fractures and bleeding but moves slower, for example
- 3. A type that can break through soil faster but has a faster metabolism and needs to eat and drink more
and so on.
I also mentioned the concept of Act 2 if the game had any updates later on.
Following this lead, another cool idea for ACT 2 is born. Something went wrong during the return to Earth and our return ship was damaged by a hail of meteors and crashed in an unknown location. To return, we have to descend again and explore the remains of an old complex of an unknown civilization, delving into dark corridors and cave systems and looking for the necessary elements to repair our ship
I absolutely love this!! it's really difficult and so tragic and painful to see my little guy slowly and painfully die over and over but it only motivates me to do my best to stay alive and get to the bottom however deep that may be. peak
While neat in every way, glitz and glam only works if you can see it. Game UNdesign is no substitute for difficulty, the UI fighting me killed me slightly more than spawning in the middle of a perfectly empty void.
Honestly, this game is a pure wonder but i can't play it because i get way too troubled by the horrible situations i get in... 10/10 i feel traumatised
My first run, right after making it to 2nd layer I got impaled through the thighs by a spike trap. I was bleeding a LOT and had no medical supplies other than fentanyl, so at the very least I could use that to let my homie die a little more peacefully.
i felt like i was doing alright for myself and making progress, i'd just recovered from a fairly nasty injury, then i step on a spike trap and stare in disbelief at the screen as i start losing 2.8 liters of blood a minute and then die. this game is minorly disturbing and insane but i love it
Very fun, and i especially have to commend the genuily incredible optimization! No idea how you did it, but somehow despite having physics etc it runs smoothly even at 5x speed on my piece of shit 2012 laptop that died then spontaneously came back to life a few months later twice, while it can struggle to run some virtual novels!
Man this game is cruel. The second I think I got the hang of my surroundings I get hit with water falling on my face and i start losing balance and start falling 100ft to my death. It's weirdly fun though, yeah I'm dying a bunch but Iknow if I keep playing for just bit longer I'll understand how to handle every debuff in this game. You went buck wild on adding every real life injury in this game to limbs and organs failure on top of too many bumps on your head making it super difficult to speak to any survivors. Like props bro, you truly made an unforgiving world, even though I have yet to get to the combat really, because I keep dying from fall damage and force mines perfectly blending in with the environment, such a run killer if it launches you into a cliff or you get spiked, to which if you have nothing to patch you up and just hoping it'll close up by itself.... Good luck👍. I know I'm bitching a lot but I am having a lot of fun, it reminds me a bit of plasma burst with how reactive the controls are and how the character ragdoll around alot.
Yooo i just saw someone with the experiment thingy (black furry with orange tipped tail) skin on roblox (playing item asylum), imma soend like 3 hours trying to find this now lol
yes there's quite a bit, if you go onto a catalog game and type in scav prototype expie/ experiment i fpund a couple of arms for it plus a head and full outfit, sadly most of it is offsale :(
p.s. I specifically used catalog avatar creator to find it just incase it matters
I wondered why I couldn't get out of the deeper water after falling in, but after analyzing it, I exhausted it so much that the character didn't have the strength to get out before falling in and drowned. The reason was low oxygen levels, excessive fatigue, shortness of breath, and disorientation caused death. So never jump in headfirst when you're tired.death in a thousand ways
There are locations surrounded by darkness and those with a lot of vegetation that gives off light, use the glowing fruits and throw them into the darkness to see what's there, this is not a flaw of the game, but the ability to approach the game and solve this problem
when i broke the lightbulb with a dead expie in the pod they came back to life just to yell at me for it, they also started moving like normal after that (bug report? im unsure how this works), i lost the image so i cant show it but i pinky swear that happened i have an image now
I haven't encountered such a turn of events yet / usually the survivor is resting on the floor (he's not dead) but he's still alive, he saw that you tried to steal the bulb from his capsule or you were destroying his room - so he got angry, I don't think it's a game bug, but you probably weren't close enough to him to get up or your character didn't greet him
more serious comment: im REALLY impressed with the mechanics of this game, i love the bizarre level of detail in the health system and the amount of thought that went into the little details- things like exercise staving off hypothermia, equipping broken light bulbs to your mouth slot hurts like hell, brain damage making moving and seeing difficult, can't talk if your mouth is full- and this is just a prototype! i can easily see a full release eating up an ungodly amount of my time & taking a place in my library next to games like noita and rain world. keep up the good work :)
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要是有存档点就好了
this is great
i've seen people talk about the general gender of the experiment that we play as(?) and it had me wondering about something

so i decided to crackpot a rough idea on what the male and female anatomy differences would be (alongside slight head canon'ing)
enjoy
The game mentions earlier and later prototype types sent to the planet, so the opposite gender is also fine. But getting back to the prototype types, if there were other prototype types to choose from, they could have one trait specific to a given model, for example, from three different prototypes to choose from:
- 1. The standard one we play as
- 2. A type, for example, that is more resistant to bone fractures and bleeding but moves slower, for example
- 3. A type that can break through soil faster but has a faster metabolism and needs to eat and drink more
and so on.
I also mentioned the concept of Act 2 if the game had any updates later on.
Following this lead, another cool idea for ACT 2 is born. Something went wrong during the return to Earth and our return ship was damaged by a hail of meteors and crashed in an unknown location. To return, we have to descend again and explore the remains of an old complex of an unknown civilization, delving into dark corridors and cave systems and looking for the necessary elements to repair our ship
how do I even get committed on a project. absolute great work even if I cant really understand the work placed into it
I absolutely love this!! it's really difficult and so tragic and painful to see my little guy slowly and painfully die over and over but it only motivates me to do my best to stay alive and get to the bottom however deep that may be. peak
It's really funny to see that I'm not the only one who puts the light bulb in his mouth. XD
WHAT DOES BLUE MEAN (unchipped)
you are filled with baja blast. its over for you
infection
While neat in every way, glitz and glam only works if you can see it. Game UNdesign is no substitute for difficulty, the UI fighting me killed me slightly more than spawning in the middle of a perfectly empty void.
Honestly, this game is a pure wonder but i can't play it because i get way too troubled by the horrible situations i get in... 10/10 i feel traumatised
same lol - doomed to only watch playthroughs of it instead
My first run, right after making it to 2nd layer I got impaled through the thighs by a spike trap. I was bleeding a LOT and had no medical supplies other than fentanyl, so at the very least I could use that to let my homie die a little more peacefully.
What a depressing and fascinating game
你一定要上架steam啊,我会付钱的😭😭😭😭
i accidently overdosed on fent and had a lightbulb blow up in my mouth 10/10 game
yummy glass 😋
i felt like i was doing alright for myself and making progress, i'd just recovered from a fairly nasty injury, then i step on a spike trap and stare in disbelief at the screen as i start losing 2.8 liters of blood a minute and then die. this game is minorly disturbing and insane but i love it
hi i made a second one. eat your slop now
its ass fr
the bait nearly got me... 💔
okay have a great.
thank you brah 😁
yep repent like now please
what!
this is my magnum opus. i cannot get any better than this
victim of the system that made thee-

created by hands with no idea of care, only progress.
Very fun, and i especially have to commend the genuily incredible optimization! No idea how you did it, but somehow despite having physics etc it runs smoothly even at 5x speed on my piece of shit 2012 laptop that died then spontaneously came back to life a few months later twice, while it can struggle to run some virtual novels!
Man this game is cruel. The second I think I got the hang of my surroundings I get hit with water falling on my face and i start losing balance and start falling 100ft to my death. It's weirdly fun though, yeah I'm dying a bunch but Iknow if I keep playing for just bit longer I'll understand how to handle every debuff in this game. You went buck wild on adding every real life injury in this game to limbs and organs failure on top of too many bumps on your head making it super difficult to speak to any survivors. Like props bro, you truly made an unforgiving world, even though I have yet to get to the combat really, because I keep dying from fall damage and force mines perfectly blending in with the environment, such a run killer if it launches you into a cliff or you get spiked, to which if you have nothing to patch you up and just hoping it'll close up by itself.... Good luck👍. I know I'm bitching a lot but I am having a lot of fun, it reminds me a bit of plasma burst with how reactive the controls are and how the character ragdoll around alot.
project zomboid terraria furry game!
Yooo i just saw someone with the experiment thingy (black furry with orange tipped tail) skin on roblox (playing item asylum), imma soend like 3 hours trying to find this now lol
someone made expie ugc???
yes there's quite a bit, if you go onto a catalog game and type in scav prototype expie/ experiment i fpund a couple of arms for it plus a head and full outfit, sadly most of it is offsale :(
p.s. I specifically used catalog avatar creator to find it just incase it matters
I freaking love this game! I've played a ton of really hard survival games before, but this one is a special kind of brutal.
I wondered why I couldn't get out of the deeper water after falling in, but after analyzing it, I exhausted it so much that the character didn't have the strength to get out before falling in and drowned. The reason was low oxygen levels, excessive fatigue, shortness of breath, and disorientation caused death. So never jump in headfirst when you're tired.death in a thousand ways
I love everything about this, the lighting of the foreground and background tiles could be improved thought.
There are locations surrounded by darkness and those with a lot of vegetation that gives off light, use the glowing fruits and throw them into the darkness to see what's there, this is not a flaw of the game, but the ability to approach the game and solve this problem
would you mind making a android version and dont worry about time you can take all the time you need
That usually happens even when you use the explode command its a bug lol
I haven't encountered such a turn of events yet / usually the survivor is resting on the floor (he's not dead) but he's still alive, he saw that you tried to steal the bulb from his capsule or you were destroying his room - so he got angry, I don't think it's a game bug, but you probably weren't close enough to him to get up or your character didn't greet him
IT ALSO HAPPENS IF THERES A NEARBY POD AND YOU BREAK THAT LIGHT HELP I WAS GONNA SELL IT TO THE TRADER AND THEY GOT MAD
more serious comment: im REALLY impressed with the mechanics of this game, i love the bizarre level of detail in the health system and the amount of thought that went into the little details- things like exercise staving off hypothermia, equipping broken light bulbs to your mouth slot hurts like hell, brain damage making moving and seeing difficult, can't talk if your mouth is full- and this is just a prototype! i can easily see a full release eating up an ungodly amount of my time & taking a place in my library next to games like noita and rain world. keep up the good work :)
*Shaves your Expie*
NNNNNOOOOOOOOOOOOO
eeyayyyy
OH LAWD PLEASE UNSHAVE IT