Madness Melee Alpha 7.8
madness melee alpha 7.8 changes
-increased perfect block time since last attack leniency (0.4s -> 0.2s)
-slightly increased perfect block stun
-increased dodge slowdown
-damage from things is now capped. most hands/feet have damage capped at 30, and weapons at 150.
-health SFX volume settings now affects the corpus break sound
-guns cant get picked up after being emptied
-weapons can always break now, not only when held
-fixed the tutorial camera so the credits can be actually seen lmao
-gunshots leave bullet holes in walls now
-widened gunshot lines
-weapons now ricochet bullets
-you (mostly) cant perfect block a zombie bite lol
-madness mode doesnt set the health of everything to 30%. enemies have 75% health instead
-if normal is too easy for you, try madness
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Madness Melee
Physics-based 2D madness combat fangame
More posts
- Madness Melee 1.0 - Official ReleaseJan 09, 2023
- Madness Melee Alpha 7.9Jan 07, 2023
- Madness Melee Alpha 7.8.1Jan 04, 2023
- Madness Melee 7.7Dec 31, 2022
- Madness Melee 7.6.1Dec 30, 2022
- Madness Melee 7.6 - Perfect blockingDec 30, 2022
- Madness Melee Alpha 7.5Dec 29, 2022
- Madness Melee Alpha 7.4.1Dec 23, 2022
- Madness Melee Alpha 7.4 - Guns & ChatterDec 22, 2022