can you make it so that you can interact with stuff you're supposed to read and it shows it in plain text without the pixel overlay thing :( it strains my eyes really bad trying to read even with zoom
Well, it's a beautiful game. It's a really interesting first-person fighter. It has small details that are sometimes KILL-worthy. It feels good to fight in battles where you can fight with anything, and it's fun. And it's important to mention the music because it's brain-rushing. It fits in perfectly and is motivating to keep fighting until the end, and it sounds great by itself. Each level has its own unique feel. Ah, what Easter eggs:3
But there are some oddities that ruin the experience of the game.
1. This is the intelligence of enemies. When you get in their eyes, but don't aggrandize, they start looking at you, but they will see you in a certain area of visibility, and it looks very strange. And quite often they get stuck in the legs of the table, in the doorway (if there are chairs or boxes there), and they also don't want to go around... uh, tables without legs at all.
2. Essence, textures, objects. The corpses of enemies and some oversized weapons (barrels, chairs, etc.) make it difficult to walk calmly, as we get stuck in them and cannot go anywhere (this is especially dangerous in doorways or in small rooms).
3. Physics of taking damage from falling on enemies. I've noticed that enemies don't like falling very much, but our character can survive almost any fall. This is strange.
And considering everything I've written in this Comments, this is a really high-quality game anyway. Keep up the good work!
P.S. If you've played casualties:unknown, then when you find expie plush, you'll throw her into the pit :P
super nice game! never thought id ever try to trick an ai while also the ai tricks me! some parts i thought i was fighting a mirror but no, the behaviour is so unique!
najlepsza gra ever serio mam tą gre dość od dawna i ma w sobie zajebisty klimat jesli chodzi o mape jesli chodzi o gameplay jest zajebisty równierz bardzo dynamiczny mamy zajebistą muzyke wszystko takie nie powtarzalne to nie zywkła gra o walce gdyż mam inny swiat i postacie polecam 100/100
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can you make it so that you can interact with stuff you're supposed to read and it shows it in plain text without the pixel overlay thing :(
it strains my eyes really bad trying to read even with zoom
"My comment is relevant in the 13V”
Well, it's a beautiful game. It's a really interesting first-person fighter. It has small details that are sometimes KILL-worthy. It feels good to fight in battles where you can fight with anything, and it's fun. And it's important to mention the music because it's brain-rushing. It fits in perfectly and is motivating to keep fighting until the end, and it sounds great by itself. Each level has its own unique feel. Ah, what Easter eggs:3
But there are some oddities that ruin the experience of the game.
1. This is the intelligence of enemies. When you get in their eyes, but don't aggrandize, they start looking at you, but they will see you in a certain area of visibility, and it looks very strange. And quite often they get stuck in the legs of the table, in the doorway (if there are chairs or boxes there), and they also don't want to go around... uh, tables without legs at all.
2. Essence, textures, objects. The corpses of enemies and some oversized weapons (barrels, chairs, etc.) make it difficult to walk calmly, as we get stuck in them and cannot go anywhere (this is especially dangerous in doorways or in small rooms).
3. Physics of taking damage from falling on enemies. I've noticed that enemies don't like falling very much, but our character can survive almost any fall. This is strange.
And considering everything I've written in this Comments, this is a really high-quality game anyway. Keep up the good work!
P.S. If you've played casualties:unknown, then when you find expie plush, you'll throw her into the pit :P
super nice game! never thought id ever try to trick an ai while also the ai tricks me! some parts i thought i was fighting a mirror but no, the behaviour is so unique!
one example of a combat game that would be RUINED WITH GUNS
updates?
Well, so far he is developing Gunsaw and Scavenger game. But, I think, and also considering the time, it will be soon.
SO FRICKING HARD AAAAAAAA
real :0
najlepsza gra ever serio mam tą gre dość od dawna i ma w sobie zajebisty klimat jesli chodzi o mape jesli chodzi o gameplay jest zajebisty równierz bardzo dynamiczny mamy zajebistą muzyke wszystko takie nie powtarzalne to nie zywkła gra o walce gdyż mam inny swiat i postacie polecam 100/100
goddamn this game is awesome!!!
admittedly i havent finished the tutorial cuz im struggling, but the game is really good at conveying a sense of urgency and deliriousness
How can this be just a demo lmao, you could put in on Steam for 15 bucks and peoples would pay for it
Really good and so are your other games, keep up the good wok
cool
this game is so good it gave me the idea to make a full oc, get the game, could use easier difficulties tho
you should add a dropkick mechanic in the full game/ in the next update! very coolio!